test_game/scripts/coin.gd
2025-02-27 23:52:43 +01:00

9 lines
241 B
GDScript

extends Area2D
@onready var game_manager: Node = %GameManager
@onready var animation_player: AnimationPlayer = $AnimationPlayer
func _on_body_entered(body: Node2D) -> void:
game_manager.add_score_point()
animation_player.play("pickup")