solitare/Tableau.qml

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2024-12-04 18:15:50 +00:00
import QtQuick
// In solitare, Tableau refers to the part of the board where all of the columns are placed
Row {
spacing: 10
Repeater {
model: GameState.columns.length
delegate: Column {
required property int index // passed from repeater
spacing: -80 // Overlap
Repeater {
model: GameState.columns[parent.index].length > 0
? GameState.columns[parent.index].length
: 1 // Render an empty slot for an empty column
delegate: CardModel {
required property int index
property ColumnSlot col: GameState.columns[parent.index].length > 0
? GameState.columns[parent.index][index]
: null // empty column (single empty slot)
card: col ? col.card : null
isFaceDown: col ? !col.revealed : false
onClicked: {
if (col && col.revealed) {
GameState.autoMoveColumnCard(parent.index, index)
}
}
}
}
}
}
}