2024-11-30 18:23:45 +00:00
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#include <QGuiApplication>
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#include <QQmlApplicationEngine>
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2024-12-01 18:43:49 +00:00
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#include <QQmlContext>
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2024-12-01 21:40:42 +00:00
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#include "gamestate.h"
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2024-11-30 18:23:45 +00:00
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int main(int argc, char *argv[])
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{
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QGuiApplication app(argc, argv);
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QQmlApplicationEngine engine;
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QObject::connect(
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&engine,
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&QQmlApplicationEngine::objectCreationFailed,
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&app,
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[]() { QCoreApplication::exit(-1); },
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Qt::QueuedConnection);
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2024-12-01 18:43:49 +00:00
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2024-12-03 14:32:30 +00:00
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auto gameState = engine.singletonInstance<GameState*>("Solitare", "GameState");
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2024-12-04 18:06:39 +00:00
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gameState->setupWinningDeck();
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2024-12-01 18:43:49 +00:00
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2024-11-30 18:23:45 +00:00
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engine.loadFromModule("Solitare", "Main");
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return app.exec();
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}
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