Remove left over unneccessary clean-up logic

This commit is contained in:
ItsDrike 2024-12-07 12:49:28 +01:00
parent 3ab8cfb7dc
commit 9be91f0942
Signed by: ItsDrike
GPG key ID: FA2745890B7048C0

View file

@ -79,15 +79,6 @@ void GameState::setupWinningDeck() {
m_columns[i] = column;
}
// Ensure other columns are empty
for (int i = 4; i < 7; ++i) {
m_columns[i].clear();
}
// The draw pile and throwaway pile are empty
m_drawPile.clear();
m_throwawayPile.clear();
emit drawPileChanged();
emit throwawayPileChanged();
emit columnsChanged();