import QtQuick import Solitare // Shows the top card facing down // (or a blank card if the pile is empty) CardModel { card: GameState.drawPile.length > 0 ? GameState.drawPile[GameState.drawPile.length - 1] : null isFaceDown: GameState.drawPile.length > 0 ? true : false onClicked: { if (GameState.drawNextCard()) { if (GameState.isWinnable()) { console.log("Still winnable") } else { console.warn("Game is lost") } } } }