24 lines
598 B
C++
24 lines
598 B
C++
#include <QGuiApplication>
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#include <QQmlApplicationEngine>
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#include <QQmlContext>
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#include "gamestate.h"
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int main(int argc, char *argv[])
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{
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QGuiApplication app(argc, argv);
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QQmlApplicationEngine engine;
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QObject::connect(
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&engine,
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&QQmlApplicationEngine::objectCreationFailed,
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&app,
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[]() { QCoreApplication::exit(-1); },
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Qt::QueuedConnection);
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auto gameState = engine.singletonInstance<GameState*>("Solitare", "GameState");
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gameState->setupWinningDeck();
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engine.load(QStringLiteral("qrc:/qml/Main.qml"));
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return app.exec();
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}
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