Initial commit (empty project)
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					 4 changed files with 102 additions and 0 deletions
				
			
		
							
								
								
									
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								.gitignore
									
										
									
									
										vendored
									
									
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# Generated files (after building)
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build/
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CMakeLists.txt.user*
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.qmlls.ini
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compile_commands.json
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# Clang cache
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.cache/
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# Folder attributes / configuration files on various platforms
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.DS_STORE
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[Dd]esktop.ini
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.directory
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# xemacs temporary files
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*.flc
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# Vim temporary files
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.*.swp
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# Visual Studio generated files
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*.ib_pdb_index
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*.idb
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*.ilk
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*.pdb
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*.sln
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*.suo
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*.vcproj
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*vcproj.*.*.user
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*.ncb
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*.sdf
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*.opensdf
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*.vcxproj
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*vcxproj.*
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										42
									
								
								CMakeLists.txt
									
										
									
									
									
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								CMakeLists.txt
									
										
									
									
									
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cmake_minimum_required(VERSION 3.16)
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project(PrimeNumbers VERSION 0.1 LANGUAGES CXX)
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set(CMAKE_CXX_STANDARD_REQUIRED ON)
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find_package(Qt6 REQUIRED COMPONENTS Quick)
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qt_standard_project_setup(REQUIRES 6.5)
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qt_add_executable(appPrimeNumbers
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    main.cpp
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)
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qt_add_qml_module(appPrimeNumbers
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    URI PrimeNumbers
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    VERSION 1.0
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    QML_FILES
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        Main.qml
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)
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# Qt for iOS sets MACOSX_BUNDLE_GUI_IDENTIFIER automatically since Qt 6.1.
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# If you are developing for iOS or macOS you should consider setting an
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# explicit, fixed bundle identifier manually though.
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set_target_properties(appPrimeNumbers PROPERTIES
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#    MACOSX_BUNDLE_GUI_IDENTIFIER com.example.appPrimeNumbers
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    MACOSX_BUNDLE_BUNDLE_VERSION ${PROJECT_VERSION}
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    MACOSX_BUNDLE_SHORT_VERSION_STRING ${PROJECT_VERSION_MAJOR}.${PROJECT_VERSION_MINOR}
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    MACOSX_BUNDLE TRUE
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    WIN32_EXECUTABLE TRUE
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)
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target_link_libraries(appPrimeNumbers
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    PRIVATE Qt6::Quick
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)
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include(GNUInstallDirs)
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install(TARGETS appPrimeNumbers
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    BUNDLE DESTINATION .
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    LIBRARY DESTINATION ${CMAKE_INSTALL_LIBDIR}
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    RUNTIME DESTINATION ${CMAKE_INSTALL_BINDIR}
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)
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								Main.qml
									
										
									
									
									
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import QtQuick
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Window {
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    width: 640
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    height: 480
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    visible: true
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    title: qsTr("Hello World")
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}
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								main.cpp
									
										
									
									
									
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#include <QGuiApplication>
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#include <QQmlApplicationEngine>
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int main(int argc, char *argv[])
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{
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    QGuiApplication app(argc, argv);
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    QQmlApplicationEngine engine;
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    QObject::connect(
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        &engine,
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        &QQmlApplicationEngine::objectCreationFailed,
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        &app,
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        []() { QCoreApplication::exit(-1); },
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        Qt::QueuedConnection);
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    engine.loadFromModule("PrimeNumbers", "Main");
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    return app.exec();
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}
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