diff --git a/CMakeLists.txt b/CMakeLists.txt index fcb097e..4fe6abc 100644 --- a/CMakeLists.txt +++ b/CMakeLists.txt @@ -1,6 +1,7 @@ cmake_minimum_required(VERSION 3.16) -project(sprites VERSION 0.1 LANGUAGES CXX) +set(PROJECT_NAME sprites) +project(${PROJECT_NAME} VERSION 0.1 LANGUAGES CXX) set(CMAKE_AUTOUIC ON) set(CMAKE_AUTOMOC ON) @@ -15,44 +16,36 @@ find_package(QT NAMES Qt6 Qt5 REQUIRED COMPONENTS Widgets) find_package(Qt${QT_VERSION_MAJOR} REQUIRED COMPONENTS Widgets) set(PROJECT_SOURCES - main.cpp - mainwindow.cpp - mainwindow.h - mainwindow.ui + main.cpp + mainwindow.cpp + mainwindow.h + mainwindow.ui ) if(${QT_VERSION_MAJOR} GREATER_EQUAL 6) - qt_add_executable(sprites + qt_add_executable(${PROJECT_NAME} MANUAL_FINALIZATION ${PROJECT_SOURCES} ) - # Define target properties for Android with Qt 6 as: - # set_property(TARGET sprites APPEND PROPERTY QT_ANDROID_PACKAGE_SOURCE_DIR - # ${CMAKE_CURRENT_SOURCE_DIR}/android) - # For more information, see https://doc.qt.io/qt-6/qt-add-executable.html#target-creation else() if(ANDROID) - add_library(sprites SHARED + add_library(${PROJECT_NAME} SHARED ${PROJECT_SOURCES} ) - # Define properties for Android with Qt 5 after find_package() calls as: - # set(ANDROID_PACKAGE_SOURCE_DIR "${CMAKE_CURRENT_SOURCE_DIR}/android") else() - add_executable(sprites + add_executable(${PROJECT_NAME} ${PROJECT_SOURCES} ) endif() endif() -target_link_libraries(sprites PRIVATE Qt${QT_VERSION_MAJOR}::Widgets) +target_link_libraries(${PROJECT_NAME} PRIVATE Qt${QT_VERSION_MAJOR}::Widgets) -# Qt for iOS sets MACOSX_BUNDLE_GUI_IDENTIFIER automatically since Qt 6.1. -# If you are developing for iOS or macOS you should consider setting an -# explicit, fixed bundle identifier manually though. if(${QT_VERSION} VERSION_LESS 6.1.0) - set(BUNDLE_ID_OPTION MACOSX_BUNDLE_GUI_IDENTIFIER com.example.sprites) + set(BUNDLE_ID_OPTION MACOSX_BUNDLE_GUI_IDENTIFIER com.example.${PROJECT_NAME}) endif() -set_target_properties(sprites PROPERTIES + +set_target_properties(${PROJECT_NAME} PROPERTIES ${BUNDLE_ID_OPTION} MACOSX_BUNDLE_BUNDLE_VERSION ${PROJECT_VERSION} MACOSX_BUNDLE_SHORT_VERSION_STRING ${PROJECT_VERSION_MAJOR}.${PROJECT_VERSION_MINOR} @@ -61,12 +54,12 @@ set_target_properties(sprites PROPERTIES ) include(GNUInstallDirs) -install(TARGETS sprites +install(TARGETS ${PROJECT_NAME} BUNDLE DESTINATION . LIBRARY DESTINATION ${CMAKE_INSTALL_LIBDIR} RUNTIME DESTINATION ${CMAKE_INSTALL_BINDIR} ) if(QT_VERSION_MAJOR EQUAL 6) - qt_finalize_executable(sprites) + qt_finalize_executable(${PROJECT_NAME}) endif()