Initial commit
This commit is contained in:
commit
ff01ad9470
6 changed files with 183 additions and 0 deletions
34
.gitignore
vendored
Normal file
34
.gitignore
vendored
Normal file
|
@ -0,0 +1,34 @@
|
|||
# Generated files (after building)
|
||||
build/
|
||||
CMakeLists.txt.user*
|
||||
.qmlls.ini
|
||||
compile_commands.json
|
||||
|
||||
# Clang cache
|
||||
.cache/
|
||||
|
||||
# Folder attributes / configuration files on various platforms
|
||||
.DS_STORE
|
||||
[Dd]esktop.ini
|
||||
.directory
|
||||
|
||||
# xemacs temporary files
|
||||
*.flc
|
||||
|
||||
# Vim temporary files
|
||||
.*.swp
|
||||
|
||||
# Visual Studio generated files
|
||||
*.ib_pdb_index
|
||||
*.idb
|
||||
*.ilk
|
||||
*.pdb
|
||||
*.sln
|
||||
*.suo
|
||||
*.vcproj
|
||||
*vcproj.*.*.user
|
||||
*.ncb
|
||||
*.sdf
|
||||
*.opensdf
|
||||
*.vcxproj
|
||||
*vcxproj.*
|
70
CMakeLists.txt
Normal file
70
CMakeLists.txt
Normal file
|
@ -0,0 +1,70 @@
|
|||
cmake_minimum_required(VERSION 3.16)
|
||||
|
||||
project(sprites VERSION 0.1 LANGUAGES CXX)
|
||||
|
||||
set(CMAKE_AUTOUIC ON)
|
||||
set(CMAKE_AUTOMOC ON)
|
||||
set(CMAKE_AUTORCC ON)
|
||||
|
||||
set(CMAKE_CXX_STANDARD 17)
|
||||
set(CMAKE_CXX_STANDARD_REQUIRED ON)
|
||||
|
||||
find_package(QT NAMES Qt6 Qt5 REQUIRED COMPONENTS Widgets)
|
||||
find_package(Qt${QT_VERSION_MAJOR} REQUIRED COMPONENTS Widgets)
|
||||
|
||||
set(PROJECT_SOURCES
|
||||
main.cpp
|
||||
mainwindow.cpp
|
||||
mainwindow.h
|
||||
mainwindow.ui
|
||||
)
|
||||
|
||||
if(${QT_VERSION_MAJOR} GREATER_EQUAL 6)
|
||||
qt_add_executable(sprites
|
||||
MANUAL_FINALIZATION
|
||||
${PROJECT_SOURCES}
|
||||
)
|
||||
# Define target properties for Android with Qt 6 as:
|
||||
# set_property(TARGET sprites APPEND PROPERTY QT_ANDROID_PACKAGE_SOURCE_DIR
|
||||
# ${CMAKE_CURRENT_SOURCE_DIR}/android)
|
||||
# For more information, see https://doc.qt.io/qt-6/qt-add-executable.html#target-creation
|
||||
else()
|
||||
if(ANDROID)
|
||||
add_library(sprites SHARED
|
||||
${PROJECT_SOURCES}
|
||||
)
|
||||
# Define properties for Android with Qt 5 after find_package() calls as:
|
||||
# set(ANDROID_PACKAGE_SOURCE_DIR "${CMAKE_CURRENT_SOURCE_DIR}/android")
|
||||
else()
|
||||
add_executable(sprites
|
||||
${PROJECT_SOURCES}
|
||||
)
|
||||
endif()
|
||||
endif()
|
||||
|
||||
target_link_libraries(sprites PRIVATE Qt${QT_VERSION_MAJOR}::Widgets)
|
||||
|
||||
# Qt for iOS sets MACOSX_BUNDLE_GUI_IDENTIFIER automatically since Qt 6.1.
|
||||
# If you are developing for iOS or macOS you should consider setting an
|
||||
# explicit, fixed bundle identifier manually though.
|
||||
if(${QT_VERSION} VERSION_LESS 6.1.0)
|
||||
set(BUNDLE_ID_OPTION MACOSX_BUNDLE_GUI_IDENTIFIER com.example.sprites)
|
||||
endif()
|
||||
set_target_properties(sprites PROPERTIES
|
||||
${BUNDLE_ID_OPTION}
|
||||
MACOSX_BUNDLE_BUNDLE_VERSION ${PROJECT_VERSION}
|
||||
MACOSX_BUNDLE_SHORT_VERSION_STRING ${PROJECT_VERSION_MAJOR}.${PROJECT_VERSION_MINOR}
|
||||
MACOSX_BUNDLE TRUE
|
||||
WIN32_EXECUTABLE TRUE
|
||||
)
|
||||
|
||||
include(GNUInstallDirs)
|
||||
install(TARGETS sprites
|
||||
BUNDLE DESTINATION .
|
||||
LIBRARY DESTINATION ${CMAKE_INSTALL_LIBDIR}
|
||||
RUNTIME DESTINATION ${CMAKE_INSTALL_BINDIR}
|
||||
)
|
||||
|
||||
if(QT_VERSION_MAJOR EQUAL 6)
|
||||
qt_finalize_executable(sprites)
|
||||
endif()
|
11
main.cpp
Normal file
11
main.cpp
Normal file
|
@ -0,0 +1,11 @@
|
|||
#include "mainwindow.h"
|
||||
|
||||
#include <QApplication>
|
||||
|
||||
int main(int argc, char *argv[])
|
||||
{
|
||||
QApplication a(argc, argv);
|
||||
MainWindow w;
|
||||
w.show();
|
||||
return a.exec();
|
||||
}
|
14
mainwindow.cpp
Normal file
14
mainwindow.cpp
Normal file
|
@ -0,0 +1,14 @@
|
|||
#include "mainwindow.h"
|
||||
#include "./ui_mainwindow.h"
|
||||
|
||||
MainWindow::MainWindow(QWidget *parent)
|
||||
: QMainWindow(parent)
|
||||
, ui(new Ui::MainWindow)
|
||||
{
|
||||
ui->setupUi(this);
|
||||
}
|
||||
|
||||
MainWindow::~MainWindow()
|
||||
{
|
||||
delete ui;
|
||||
}
|
23
mainwindow.h
Normal file
23
mainwindow.h
Normal file
|
@ -0,0 +1,23 @@
|
|||
#ifndef MAINWINDOW_H
|
||||
#define MAINWINDOW_H
|
||||
|
||||
#include <QMainWindow>
|
||||
|
||||
QT_BEGIN_NAMESPACE
|
||||
namespace Ui {
|
||||
class MainWindow;
|
||||
}
|
||||
QT_END_NAMESPACE
|
||||
|
||||
class MainWindow : public QMainWindow
|
||||
{
|
||||
Q_OBJECT
|
||||
|
||||
public:
|
||||
MainWindow(QWidget *parent = nullptr);
|
||||
~MainWindow();
|
||||
|
||||
private:
|
||||
Ui::MainWindow *ui;
|
||||
};
|
||||
#endif // MAINWINDOW_H
|
31
mainwindow.ui
Normal file
31
mainwindow.ui
Normal file
|
@ -0,0 +1,31 @@
|
|||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<ui version="4.0">
|
||||
<class>MainWindow</class>
|
||||
<widget class="QMainWindow" name="MainWindow">
|
||||
<property name="geometry">
|
||||
<rect>
|
||||
<x>0</x>
|
||||
<y>0</y>
|
||||
<width>800</width>
|
||||
<height>600</height>
|
||||
</rect>
|
||||
</property>
|
||||
<property name="windowTitle">
|
||||
<string>MainWindow</string>
|
||||
</property>
|
||||
<widget class="QWidget" name="centralwidget"/>
|
||||
<widget class="QMenuBar" name="menubar">
|
||||
<property name="geometry">
|
||||
<rect>
|
||||
<x>0</x>
|
||||
<y>0</y>
|
||||
<width>800</width>
|
||||
<height>27</height>
|
||||
</rect>
|
||||
</property>
|
||||
</widget>
|
||||
<widget class="QStatusBar" name="statusbar"/>
|
||||
</widget>
|
||||
<resources/>
|
||||
<connections/>
|
||||
</ui>
|
Loading…
Add table
Reference in a new issue