solitare/Main.qml

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QML
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import QtQuick
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import QtQuick.Controls
import QtQuick.Layouts
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ApplicationWindow {
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width: 750
height: 650
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visible: true
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title: qsTr("Solitare")
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color: "green"
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ScoreBar {
id: scoreBar
height: 50
anchors.top: parent.top
anchors.left: parent.left
anchors.right: parent.right
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}
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// Show the foundation piles, throwaway pile & the draw stack on the first row
Item {
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id: firstRow
height: 120
anchors.top: scoreBar.bottom
anchors.left: parent.left
anchors.right: parent.right
Item {
anchors.fill: parent
anchors.margins: 10
// Left row (with the foundation piles)
Row {
spacing: 15
anchors.left: parent.left
Repeater {
model: 4 // Each of the 4 suits
CardModel {
required property int index; // passed from repeater
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card: GameState.foundation[index].length > 0 ? GameState.foundation[index][0] : null
isFaceDown: false
}
}
}
// Spacer to push the second row to the right
Item {
Layout.fillWidth: true
}
// Right row (with throwaway and draw piles)
Row {
spacing: 20
anchors.right: parent.right
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ThrowawayPile {}
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DrawPile {}
}
}
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}
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Tableau {
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anchors.top: firstRow.bottom
anchors.horizontalCenter: parent.horizontalCenter
anchors.topMargin: 50
}
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}