solitare/qml/DrawPile.qml

57 lines
1.3 KiB
QML

import QtQuick
import Solitare
Item {
id: drawPile
width: drawPileCard.width
height: drawPileCard.height
CardModel {
id: drawPileCard
anchors.fill: parent
card: GameState.drawPile.length > 0 ? GameState.drawPile[GameState.drawPile.length - 1] : null
isFaceDown: GameState.drawPile.length > 0 ? true : false
onClicked: {
if (GameState.drawNextCard()) {
if (GameState.isWinnable()) {
console.log("Still winnable")
} else {
console.warn("Game is lost")
}
}
}
z: 0
}
Rectangle {
id: cardCountBackground
color: "black"
opacity: 0.7
visible: cardCount.visible
width: cardCount.width + 8 // 8px padding
height: cardCount.height + 8 // ^^
anchors.bottom: parent.bottom
anchors.left: parent.left
anchors.margins: 4
radius: 4 // rounded borders
z: 1 // Behind the text, but above the card
}
Text {
id: cardCount
text: GameState.drawPile.length
visible: GameState.drawPile.length > 0
color: "white"
font.pixelSize: 16
font.bold: true
anchors.centerIn: cardCountBackground
z: 2
}
}